Black Ops Zombies
A fan-run browser host for the classic Black Ops 1 zombie survival maps.
Classic PC and console games, rebuilt or emulated to run inside a browser tab. No launchers, no installers, no store pages. Every entry below links to the original project, shows a real screenshot where we could capture one, and states plainly what it needs before it will run.
Eight groups, from fast arena shooters to afternoon-eating simulation games.
Doom, Duke Nukem, Wolfenstein and the N64 split-screen era, all running in a tab.
8 gamesQuake, Half-Life and Counter-Strike projects that put you on a live server from a browser tab.
8 gamesCommunity hosts for Call of Duty and Halo entries, with the caveats stated up front.
6 gamesVoxel building, open-world driving and everything in between, running in a browser tab.
5 gamesPrecision jumping from 1989 to the N64 era, rebuilt to run in a tab.
5 gamesExploration-driven classics, dungeon crawlers and point-and-click adventures.
5 gamesReal-time strategy, transport tycoons and park builders, without a launcher.
8 gamesKart racing, anti-gravity speed and DOS-era stunt driving, in a browser tab.
3 gamesSkating and football classics, ported to run in a browser tab.
3 gamesShort-session arcade action, party fighters and collection directories.
Search by name, or filter by collection, genre and device.
A fan-run browser host for the classic Black Ops 1 zombie survival maps.
A zombie survival browser project set on the lunar map Moon.
A community take on the iconic theatre zombie map.
A browser zombie challenge inspired by the Cheese Cube custom map.
The project the original list labels as Black Ops 2, actually named Vibe Slops.
A community MW2 browser project that was rate limited when checked.
The supplied link no longer points to the named skating project.
Trade gunfire for momentum, riding ramps and chasing faster times.
A community browser project for the first Halo, still in early form.
A Halo browser project aimed at mobile devices that needs your own disc data.
The PSP football classic rebuilt for the browser with pad and touch support.
The list's GTA 5 entry resolves to a web archive, not a live game.
A Vice City WebAssembly project that imports game data you provide.
A community web port of Springfield's driving adventure.
The arena classic rebuilt for browser multiplayer with fast movement.
The arena shooter's community browser project, built for fast action.
A community RTCW project with multiplayer and a sizable first load.
Tactical multiplayer action from the real Urban Terror web project.
A Half-Life browser port built on an Xash3D Emscripten engine.
The webXash engine project for compatible Half-Life and Counter-Strike data.
Descend into a classic dungeon in a project that may need your own game data.
A strategy entry whose host failed a certificate check.
A collection page that redirects to a wider PC-game browser library.
Mojang's own free browser build of the original creative-mode Minecraft.
A community-built Minecraft client that runs entirely in a browser tab.
The 1989 dungeon classic, reimplemented in HTML5 and playable instantly.
A JavaScript WebGL port of Super Mario 64 built from the decompilation.
The original Doom running from a real DOS executable inside the browser.
The expanded 1995 retail release, including the fourth episode.
Classic Doom alongside community conversions and themed total conversions.
The 1996 shooter running from its DOS build in the browser.
The original 1992 first-person shooter, running in a browser tab.
The 1996 real-time strategy classic, with browser multiplayer support.
A fan project that recreates Red Alert 2 for the browser.
The N64 split-screen shooter legend, rebuilt to run in a browser.
Rare's N64 shooter, rebuilt from the decompilation to run in a browser.
The on-rails space shooter, rebuilt to run in a browser.
The N64 Duke Nukem outing, rebuilt to run in a browser.
A free, open-source vertical shooter with a full campaign.
The N64 adventure classic, running in a browser from the decompilation.
The N64 kart racer, rebuilt to run in a browser tab.
The N64 adventure racer with cars, planes and hovercraft.
The original N64 party fighter, rebuilt for the browser.
The N64 collect-a-thon platformer, rebuilt for the browser.
Rare's mature N64 platformer, rebuilt to run in a browser.
The Mega Drive speed platformer, rebuilt to run in a browser.
The PlayStation action classic, rebuilt to run in a browser.
The SNES exploration classic, rebuilt to run in a browser.
The cyberpunk point-and-click adventure, free to play in a browser.
An open-source arcade game with free assets, playable in a browser.
The N64 jet-ski racer, rebuilt to run in a browser from the clean-room pipeline.
An arcade racer where you steer and jump a craft along narrow sky roads.
The open-source kart racer, compiled to run in a browser tab.
Apogee's animal kart racer, running from its DOS build in a browser.
"Playable in your browser" covers four different things, and knowing which one you are looking at explains most of the surprises.
The game's code is rewritten for the web. Starts instantly, needs nothing from you, loses some original behaviour.
Fans reverse-engineer the original into source, then rebuild it for the browser. Very faithful, often wants your own files.
Engine rebuilt from scratch with free replacement assets. Nothing commercial is used, so it just runs.
A full emulator runs the original machine's code in the tab. Highest fidelity, heaviest to load.
Read the full explanation, including why links break so often →
The things people ask before they click.
Here it means a classic PC or console game that has been rebuilt or emulated to run inside a browser tab. That covers four different approaches: native rewrites, decompilation builds, clean-room reimplementations and full emulation. Each behaves differently when you open it, which is why some entries start instantly and others ask you for a file first.
The projects in this directory are free to open. What they are not is officially licensed: nearly every one is a fan or community project, and none is endorsed by the original publisher. Some ask you to supply data from a game you already own, which is a separate purchase you may have made years ago.
Most do not need an installer. You open a URL and the game runs. Browser play can still transfer a lot of data on first load, and projects that ask for your own game files expect you to prepare those files yourself. Nothing in this directory requires you to download an executable, and you should be suspicious of any browser game that does.
Because the engine and the content have different owners. A decompilation project rebuilds the code, which is the community's work, but the levels, textures and audio still belong to the publisher. Shipping those would be redistribution. Asking you to convert files from a copy you own keeps the project on the right side of that line.
Running in a browser removes the need to install software, but it does not make every host trustworthy. Never bypass a certificate warning, never install an unfamiliar executable to play a supposed browser-only game, and only supply game files you legally own. Our safety guide covers the full checklist.
Some of them. Entries tagged Mobile are built with touch in mind, and a few projects explicitly document touch and gamepad support. A desktop-only build will not magically gain touch controls on a phone, so check the device badge on each entry before you try.
Two things converged. Decompilation projects matured to the point where a browser build was a small extra step rather than a research project, and a single post listing twenty of them went viral in October 2026. Mainstream coverage followed within days, which is what pushed the search interest you are probably responding to right now.
Want the full safety checklist? Read is the browser games list safe, or see what to do when a game will not load.
The 25 projects shared by @RadiantOpti on 8 October 2026 have their own directory page, with the original graphic, the links reply and every status note.